NERtc Unity SDK  V4.5.907
Public Attributes | List of all members
nertc.RtcSpatializerRoomProperty Struct Reference

Public Attributes

RtcSpatializerRoomCapacity roomCapacity
 
RtcSpatializerMaterialName material
 
float reflectionScalar
 
float reverbGain
 
float reverbTime
 
float reverbBrightness
 

Detailed Description

Spatializer room property.

Member Data Documentation

◆ roomCapacity

RtcSpatializerRoomCapacity nertc.RtcSpatializerRoomProperty.roomCapacity

◆ material

RtcSpatializerMaterialName nertc.RtcSpatializerRoomProperty.material

◆ reflectionScalar

float nertc.RtcSpatializerRoomProperty.reflectionScalar

Reflection scalar, the default value of 1.0, the range of the value [1.0 30]

◆ reverbGain

float nertc.RtcSpatializerRoomProperty.reverbGain

The proportion factor of the reverb gain, the default value of 1.0, the value range [1.0 10]

◆ reverbTime

float nertc.RtcSpatializerRoomProperty.reverbTime

The reverb time ratio factor, RT60 will be multiplied with this value, the default value is 1.0 (no effect), and the value range [1.0 30]

◆ reverbBrightness

float nertc.RtcSpatializerRoomProperty.reverbBrightness

Reverb brightness. When this value is positive and increases, the high-frequency component increases. 0.0 is used by default value (no effect), and the value range [-30 30]


The documentation for this struct was generated from the following file: