NERtcConnectionStateChangeReason class Null safety
Reasons why connection states changes
Constructors
Properties
- hashCode → int
-
The hash code for this object.
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- channelClosed → const int
-
A room is closed
2 - joinChannel → const int
-
A user joins a room
5 - joinChannelFailed → const int
-
Failed to join a channel
11 - joinSucceed → const int
-
A user joins a room successfully
6 - leaveChannel → const int
-
A user leaves a room
1 - mediaConnectionDisconnected → const int
-
A user is disconnected from a room
8 - rejoinSucceed → const int
-
A user rejoins a room (reconnected to the room)
7 - requestChannelFailed → const int
-
Failed to request a channel
10 - serverKicked → const int
-
A user is removed from a room
3 - signalDisconnected → const int
-
A user is disconnected from the signaling server.
9 - timeout → const int
-
Connection timeout
4