idle constant Null safety
Initial state. After NERtcEngine.stopChannelMediaRelay is called, the media stream replay across rooms stops, and onNERtcEngineChannelMediaRelayStateDidChange is triggered
Implementation
static const int idle = 0;
Initial state. After NERtcEngine.stopChannelMediaRelay is called, the media stream replay across rooms stops, and onNERtcEngineChannelMediaRelayStateDidChange is triggered
static const int idle = 0;